The Napalm Launcher is the last weapon in the 'launcher' style of guns in Postal 2 and also the only gun in the game not based on any real-life weapon, although it does reload like an RPG, making it the third gun in the game to have a reload animation (the first included. Oct 15, 2019 I'm NuikopeaDemon no one special but today I will be showing you the weapons in POSTAL4: No Regerts Keep in mind this is AN ALPHA build so its no way near in.
- Postal 2, a 2003 PC game known for open-ended design and “offensive” humor that ran the gamut from wannabe-South-Park to downright ugly, recently did something pretty clever.
- I thought this was a mod since I got it after I installed a ton of mods and used xMod to give myself all weapons in my game. It's even called the 'Beta Shotgun' too as if it's from the beta build of Postal 2, and that made me think that someone modded it in. This is a cool little secret:).
Tengu Echo weapons
- Type
- Crafted weapons
- Collection
- Discipline
- Artificer
Huntsman
Weaponsmith - Req. rating
- 400
- Rarity
- Exotic
- Req. level
- 80
- Release
- May 26, 2020
The Tengu Echo weapons set is a set of weapons released with the No Quarter chapter of Living World Season 5.
Acquisition[edit]
- Recipes
To unlock the recipe to craft a Tengu Echo weapon, the Mysterious Journal achievement must be completed.
The player has to find Goro Cleverclaws, initially located in Drizzlewood Coast near Petraj's Rest, to buy a Sheet of Handmade Tengu Etching Paper from him. The player must then interact with one of the Curious Carvings (each corresponding to a specific weapon) so that the Tengu Echo weapon recipe is unlocked and available to buy from Goro Cleverclaws for 35,000 .
- Unlocking the Tengu Echo weapon recipes will award progress for the Tengu Weapon Etchings achievement.
- It should be noted that this achievement awards a Recipe: Tengu Blade to craft Tengu Echo Blades, 2 Assassin's Orichalcum Imbued Inscription and 6 Tengu Echo Blades.
- The total price for all recipes is 560,000 .
- Crafting
Once the recipes are unlocked, weapons can be crafted by Artificers, Huntsmen, and Weaponsmiths. All weapons require 4 Tengu Echo Blades.
Postal 2 Weapon Locations Fallout 76
Weapons[edit]
Postal 2 Paradise Lost Weapon Locations
Item | Type | Item link | Trading post |
---|---|---|---|
Main hand | |||
Tengu Echo Axe | Axe | loading… loading… | |
Tengu Echo Dagger | Dagger | loading… loading… | |
Tengu Echo Mace | Mace | loading… loading… | |
Tengu Echo Pistol | Pistol | loading… loading… | |
Tengu Echo Scepter | Scepter | loading… loading… | |
Tengu Echo Sword | Sword | loading… loading… | |
Off hand | |||
Tengu Echo Focus | Focus | loading… loading… | |
Tengu Echo Shield | Shield | loading… loading… | |
Tengu Echo Torch | Torch | loading… loading… | |
Tengu Echo Warhorn | Warhorn | loading… loading… | |
Two-handed | |||
Tengu Echo Greatsword | Greatsword | loading… loading… | |
Tengu Echo Hammer | Hammer | loading… loading… | |
Tengu Echo Longbow | Longbow | loading… loading… | |
Tengu Echo Rifle | Rifle | loading… loading… | |
Tengu Echo Short Bow | Short bow | loading… loading… | |
Tengu Echo Staff | Staff | loading… loading… | |
Total | … … |
Gallery[edit]
Postal 2 Weapon List
Trivia[edit]
- The weapons in this set share many similar characteristics with Tengu weapons from Guild Wars 1.
Tier | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
---|---|---|---|---|---|---|---|
Standard | Bronze | Iron | Steel | Darksteel | Mithril | ||
Imbued | BanditR | DredgeR | OgreR | KraitR | PearlE | ||
Special | CharrS | BeadedRI GodskullRIS | PrimordusEI CorruptedEIS AmbriteEIS AuricEIS ExperimentalEIS PerfectedEIS AstralEIS DragonsbloodEIS Dragon SlayerEIS Restored BorealEIS Illuminated BorealEIS Tengu EchoEIS StormcallerEIS Charged StormcallerEIS | AscendedAIS StellarAIS Heroic DragonsbloodAIS | |||
R - Rare; E - Exotic; A - Ascended; I - requires special ingredient; S - requires recipe sheet |
While playing the game, press ~ or @ to display the console window. Enter 'sissy' to enable cheat mode, then enter one of the following codes at the console window to activate the corresponding cheat function:
Result | Cheat Code |
God mode | alamode |
All destructive weapons | packnheat |
Extra ammunition for current weapons | payload |
All weapons, maximum ammunition, invincibility | iamsolame |
All radar-related items | swimwithfishes |
Extra doughnuts | piggytreats |
Extra money | jewsforjesus |
Extra dog treats | boyandhisdog |
Extra catnip | iamtheone |
Extra cats (for silencers) | lotsapussy |
Extra health pipes | jones |
Rocket cameras | fireinyourhole |
Body armor | blockmyass |
Gimp suit | smackdatass |
Police uniform | iamthelaw |
Full health and 4 medkits | healthful |
Gary Coleman NPC bystander pawns | whatchutalkinbout |
Fanatic NPC bystander pawns | oasma |
Guns that use cat silencers now shoot cats | rockincats |
Disable cat shooting guns | dokkincats |
Toggle ghost mode | ifeelfree |
Toggle flight mode | likeabirdy |
Change player to opposite morality | ChangeDude() |
Reset police and wanted status | ResetCops() |
Set errand complete, turns on hate player groups | exec function SetThisErrandComplete([errand name]) |
Set all of indicated day's errands complete, turns on hate player groups | function SetThisDaysErrandsComplete([day number]) |
Set all of today's errands as complete, turns on hate player groups | SetTodaysErrandsComplete() |
Set all errands complete, turns on hat player groups | SetAllErrandsComplete() |
Set the day, all errands before that day completed | SetDay([day number]) |
Set the day, reload level for that day | WarpToDay([day number]) |
Reset all errands, make hate groups not hate anymore | SetAllErrandsUnComplete() |
Map select | Goto([level name]) |
Unknown | fly |
Unknown | walk |
Unknown | slowmo [number] |